Design & Tech CAD


Level 1 Modelling

Level 2 Modelling

Reference geometry
Variable Section Sweep
Layers & visibility
Adv. Rounds
Mathematical control
Advanced Patterns
Draft & Split plane Trim
Geometry from 2D graphics
Model analysis

Accuracy

Skeleton based surfacing:
Model Analysis
Section Curvature
Splines
Boundary Blend
Construction and manipulation
Trim, Merge & Solidify
3sided surfaces
Offset Surfaces

 

Level 3 Modelling

Assemblies

Engineering Drawings

CNC Machining

Simulation

Rendering

Others

 

 

Advanced Patterning

Hide instances - pick black preview dot whilst creating the pattern to hide that instance

Reference pattern - if you reference a new feature to a pattern instance, say filleting  the edge of a patterned hole, and then pattern the new feature, the system will recognise the relationship and create the new pattern as a Reference pattern following the underlying parent pattern instances

Unpattern - if you pattern a group of features, the pattern can be 'exploded' so that the instances are independent.  RMB the pattern in the Model Tree.


Pattern regeneration time
- patterns can take a long time to regenerate, these methods can save you time;

  • Suppress pattern whilst working on other things

  • Can you consolidate the patterned form as a neutral model - good for assembly patterns.

  • Create a surface copy of the feature.  Solidify inside the volume.  Group the surface and solidify feature together and pattern the group

Loughborough Design School© Sean Kerslake 2011