Design & Tech CAD


Level 1 Modelling

Level 2 Modelling

Reference geometry
Variable Section Sweep
Layers & visibility
Adv. Rounds
Mathematical control
Advanced Patterns
Draft & Split plane Trim
Geometry from 2D graphics
Model analysis

Accuracy

Skeleton based surfacing:
Model Analysis
Section Curvature
Splines
Boundary Blend
Construction and manipulation
Trim, Merge & Solidify
3sided surfaces
Offset Surfaces

 

Level 3 Modelling

Assemblies

Engineering Drawings

CNC Machining

Simulation

Rendering

Others

 


Curvature

Spline – basically, a smooth curve with a constantly changing radius - discussion HERE

Complex surface - surface with a constantly changing radius

If we consider the best approximate circle radius that passes through a point on a complex surface or spline curve, the reciprocal of the radius - 1/r - of this circle is the curvature of the surface or curve at that point.

If a surface is nearly planar - flat - then a point on it will have a very large approximate radius - 1/r will give a low curvature.

If a surface is has a very tight bend in it then a point on it will have a very small approximate radius - 1/r will give a high curvature.

In the above image:

Red line is the surface cross section or a spline curve

The yellow circles are the approximate radius at those points

The blue line with grey spines is the Curvature Plot - the longer the spine, the higher the curvature, small radius - high curvature, large radius - small curvature.

Arcs or Splines?

Where possible, always use splines for complex surface sections.  Multiple arcs will give multiple patches in the resultant quilt with only G1 endpoint/boundary relations.

Click image below for more info

 

 

Section Curvature - Splines and Surfaces

Always start with the minimum amount of control in a curve or surface.  The system as to adhere to your specified control points/curve whether they are smooth or not.  Better to allow the system to find the smoothest path between minimum control points/sections.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Loughborough Design School© Sean Kerslake 2011