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		Introduction to ProEngineer through the 
		Extrude 
		feature 
  
		 
		   
		Extrude: A 2D sketch is developed along a linear path to a specified 
		distance to create a 3D form 
		
		  
		The Extrude 
		feature is the most common and simplest of the fundamental feature 
		creation tools in CAD, it is a common start point in the building blocks 
		which make up your model. 
		Base features - 
		Extrude, Revolve, Sweep, Blend - can either create or 
		remove material - See Video 
		HERE 
		  
		Watch a video on how the use 
		the Extrusion functionality 
		HERE 
		 
		Graphics area
		Most of the control over the feature can 
		be accessed through the graphics area right click menus, control handles 
		and clicking on arrows. 
		Remember you have to press and hold 
		the right mouse button to access the right click menus. 
		 - right click menu to create 
		internal sketch 
 - right click on control handle [white square] to access options 
 - left click on arrows to change direction 
 - drag control handles 
		 
		Dashboard
		Most features are controlled through the 
		Dashboard at the bottom of the graphics area.  This has icons and 
		popup windows which control the fundamentals of the feature. 
		Input boxes highlighted in yellow have 
		focus so be careful you put information or references in the right box. 
		
		 
		Solid or Surface 
		This feature should default to Solid.  If the 
		surface icon is highlighted then check your driving sketch is closed and 
		valid for an extrude 
		  
		Protrude or Cut 
		Do you want the created volume to add (Protrude) 
		or subtract (cut) material from the existing model? 
		  
		Thin feature 
		If you are producing a feature which mimics a sheet 
		metal or tubular part then rather than spend ages in sketcher producing 
		the offset line for the wall thickness, simply use the Thin 
		option and specify a wall thickness.  Your sketch can then be open 
		or closed. 
		  
		Depth Control  
		
		
		Use the right click 
		menu via the depth drag handle or the dash board control to change the 
		depth control.  Choosing an appropriate depth control which robustly 
		captures the design intent 
		
		 
		
		  Blind  specified 
		distance 
		  
		 
		Symmetrical  specified distance, 
		half each side of the sketch plane 
		
		The end surface of the two previous 
		options is parallel to the sketch plane 
		    To 
		Next  continues until next 
		geometry 
		  
		 
		Through Until 
		 can pass through other geometry to 
		selected reference 
		
		The end surface of the previous two 
		options is trimmed by the selected reference  if its a curved surface 
		then the end face will be curved to match 
		  
		 
		To Selected  as Blind 
		but distance defined by selected reference 
		
		The end surface with To 
		Selected will be parallel or trimmed 
		dependent on selected reference 
		  
		 
		Through All  intersects all 
		features in the model  as the model grows the depths grows 
		
		  
		
		Develop independently from both sides of the sketch plane 
		
		
		The 
		Dashboard > Options 
		drop down menu also allows you to develop the feature from both sides of 
		the sketch plane with different 
		depth control options. 
		
		
		 
		 
  
		
		
		Intersecting solid 
		features will simply merge into each other as a single volume, so, if 
		its more convenient, you can use a datum plane within a solid or extrude 
		through and out the other side of a solid.  
		
		  
		  
		
		
		  
		
		 
		
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