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Introduction to ProEngineer through the
Extrude
feature
Extrude: A 2D sketch is developed along a linear path to a specified
distance to create a 3D form

The Extrude
feature is the most common and simplest of the fundamental feature
creation tools in CAD, it is a common start point in the building blocks
which make up your model.
Base features -
Extrude, Revolve, Sweep, Blend - can either create or
remove material - See Video
HERE
Watch a video on how the use
the Extrusion functionality
HERE
Graphics area
Most of the control over the feature can
be accessed through the graphics area right click menus, control handles
and clicking on arrows.
Remember you have to press and hold
the right mouse button to access the right click menus.
- right click menu to create
internal sketch
- right click on control handle [white square] to access options
- left click on arrows to change direction
- drag control handles
Dashboard
Most features are controlled through the
Dashboard at the bottom of the graphics area. This has icons and
popup windows which control the fundamentals of the feature.
Input boxes highlighted in yellow have
focus so be careful you put information or references in the right box.

Solid or Surface
This feature should default to Solid. If the
surface icon is highlighted then check your driving sketch is closed and
valid for an extrude
Protrude or Cut
Do you want the created volume to add (Protrude)
or subtract (cut) material from the existing model?
Thin feature
If you are producing a feature which mimics a sheet
metal or tubular part then rather than spend ages in sketcher producing
the offset line for the wall thickness, simply use the Thin
option and specify a wall thickness. Your sketch can then be open
or closed.
Depth Control
Use the right click
menu via the depth drag handle or the dash board control to change the
depth control. Choosing an appropriate depth control which robustly
captures the design intent
Blind specified
distance
Symmetrical specified distance,
half each side of the sketch plane
The end surface of the two previous
options is parallel to the sketch plane
To
Next continues until next
geometry
Through Until
can pass through other geometry to
selected reference
The end surface of the previous two
options is trimmed by the selected reference if its a curved surface
then the end face will be curved to match
To Selected as Blind
but distance defined by selected reference
The end surface with To
Selected will be parallel or trimmed
dependent on selected reference
Through All intersects all
features in the model as the model grows the depths grows
Develop independently from both sides of the sketch plane
The
Dashboard > Options
drop down menu also allows you to develop the feature from both sides of
the sketch plane with different
depth control options.
Intersecting solid
features will simply merge into each other as a single volume, so, if
its more convenient, you can use a datum plane within a solid or extrude
through and out the other side of a solid.

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