Design & Tech CAD


Level 1 Modelling

Introduction to 3D CAD     modelling
Design Intent
Sketching
Intro to Creo through
  the Extrude feature

Editing the Model
Managing the Model
Robust Modelling
Revolve
Blend
Sweep
Swept Blend
Engineering Features
Edit Features

Reference Geometry
Helical Sweep

Level 2 Modelling

Level 3 Modelling

Assemblies

Engineering Drawings

CNC Machining

Simulation

Rendering

Others

 


Introduction to ProEngineer through the Extrude feature

 

    Extrude: A 2D sketch is developed along a linear path to a specified distance to create a 3D form

The Extrude feature is the most common and simplest of the fundamental feature creation tools in CAD, it is a common start point in the building blocks which make up your model.

Base features - Extrude, Revolve, Sweep, Blend - can either create or
remove material - See Video HERE

 

Watch a video on how the use the Extrusion functionality HERE

 

Graphics area

Most of the control over the feature can be accessed through the graphics area right click menus, control handles and clicking on arrows.

Remember you have to press and hold the right mouse button to access the right click menus.

 - right click menu to create internal sketch
 - right click on control handle [white square] to access options
 - left click on arrows to change direction
 - drag control handles

 

Dashboard

Most features are controlled through the Dashboard at the bottom of the graphics area.  This has icons and popup windows which control the fundamentals of the feature.

Input boxes highlighted in yellow have focus so be careful you put information or references in the right box.

Solid or Surface

This feature should default to Solid.  If the surface icon is highlighted then check your driving sketch is closed and valid for an extrude

 

Protrude or Cut

Do you want the created volume to add (Protrude) or subtract (cut) material from the existing model?

 

Thin feature

If you are producing a feature which mimics a sheet metal or tubular part then rather than spend ages in sketcher producing the offset line for the wall thickness, simply use the Thin option and specify a wall thickness.  Your sketch can then be open or closed.

 

Depth Control 

Use the right click menu via the depth drag handle or the dash board control to change the depth control.  Choosing an appropriate depth control which robustly captures the design intent

  Blind – specified distance

  Symmetrical – specified distance, half each side of the sketch plane

The end surface of the two previous options is parallel to the sketch plane

   To Next – continues until next geometry

  Through Until – can pass through other geometry to selected reference

The end surface of the previous two options is trimmed by the selected reference – if it’s a curved surface then the end face will be curved to match

  To Selected – as Blind but distance defined by selected reference

The end surface with To Selected will be parallel or trimmed dependent on selected reference

  Through All – intersects all features in the model – as the model grows the depths grows

 

Develop independently from both sides of the sketch plane

The Dashboard > Options drop down menu also allows you to develop the feature from both sides of the sketch plane with different depth control options.


 

Intersecting solid features will simply merge into each other as a single volume, so, if its more convenient, you can use a datum plane within a solid or extrude through and out the other side of a solid. 

 

 

 

  

Loughborough Design School© Sean Kerslake 2011